Biolab

Let's discuss the biolab. Firstly, it costs 1250 energy to build.

It produces spores which behave similarly to the infestors spores, and thus can infest buildings and ships.

The spores build every ~10 seconds(somebody please improve this bit) And spawnrate is not boosted by physics lab.

players use spores to capture enemy buildings and turrets. Once you have captured an enemy building, then the player can build turrets around it to protect it.

Spores have very little heath. This means that they cant survive maps with the heat damage.

They produce far too little spores. A little fun however when spammed in hacked oe2 game